schnaq Labs[app]

status: active

FoxHunt — The City-Wide Hide & Seek

Your city. Your playing field. Hunters chase, runners hide — real-time map, private lobbies, no tracking.

The concept

FoxHunt turns your city into a giant playing field. Split into hunters and runners — and the chase begins.

How it works

  1. Open a lobby. One player opens a lobby and shares the 6-digit code with the group. Only invited friends can join — no randoms.
  2. Pick teams. The host splits the group into hunters and runners. Hunters chase, runners hide.
  3. Headstart. Runners get a head start. Time to spread out across the city.
  4. The chase begins. Every 15 minutes the runners' locations are revealed to the hunters. Hunters coordinate in real time through the map and team chat.
  5. Catch or survive. Hunters need to catch every runner before the clock runs out. Runners win if even one of them stays undetected.

Features

  • Real-time map built on OpenStreetMap, showing team members and location reveals
  • Team chat with text, photos and voice messages — visible only within your own team
  • Location reveals — runners' positions are exposed periodically
  • Private lobbies — join by code only, no public matchmaking
  • Customisable rules — game length, reveal interval and headstart are all configurable
  • Cross-platform — one Flutter codebase, iOS app live on the App Store, Android to follow

Privacy by default

  • Location data only exists during a game and is wiped afterwards
  • No ads, no tracking, no profiling
  • Photos and voice messages are auto-deleted after 90 days

Why we build FoxHunt

Outdoor games that work without a coach or fixed boundaries demand a very honest technical foundation: real-time geo sync, conflict resolution on the map, fair behaviour when reception is patchy. FoxHunt is our reality check for how our mobile stack actually holds up in the field — and at the same time a game we genuinely want to play with friends on a weekend.

// Status

status: active

// Stack

FlutterOpenStreetMap

// Live since

2025

// Head Maintainer

Talk about this project